Mass Effect Andromeda has a rating by the community of players of only 6.8 / 10 on IGN. So much so that BioWare has postponed the next installment of the saga of a year to reflect on how to improve the quality of its product.
The game has several planets with colossal surfaces, an incredible number of missions, a multitude of cinematics. Mass Effect has nothing to envy to the universe such as Star Wars, Star Trek or Stargate who must envy a game with such possibilities.
Unfortunately once the main missions are over and the boss is killed, the game quickly becomes repetitive and boring. The boss is too easy to kill, he has nothing special compared to other big bad guys Ketts. The romances are quite painful to evolve. The memories of SAM's father are pretty bland.
The biggest weak points of the game:
- A Nomad all-terrain vehicle with ridiculous engine power. It is impossible to climb a single slope, it is increadable. You have to explore on foot. So we lose a lot of time walking even if it allows to appreciate sometimes the landscape. We are surprised to insult this damn vehicle.
- So we would like an alternative means of locomotion such as retro rockets in the back of Ryder is more powerful than his burst. Or a small vessel that can fly at full speed and easily land. With possibly aerial combat. Even if we understand that it would tire the PC quickly.
- Besides, we are in space and we do not participate in any real space battle. How is this possible?
- No bosses that are almost impossible to kill or have battle parades unique to himself.
- Too repetitive, we kill ketts, we kill a boss, we decrypt glyphs on monoliths, we activate vaults, we install colonies and bis repeated. Secondary missions are rarely interesting.
- Too many useless jokes with a ton of characters.
- The same beasts on several planets!
- The impossibility of exploring Meridian.
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